Hi, my name is Anthony! I’m a software engineer and small game publisher in New Jersey. I'm one of several ringleaders at an open source community for the creation of "virtual tabletop" game tools. Our membership exploded in the pandemic, and we’re lucky to have an amazing group of a couple hundred developers as well as artists and game publishers from all around the world!
My interest area as it pertains to SPDX-legal: these game communities need lots of help with license compliance. One of my goals for this year is to create a “game license compliance” knowledge base that my community can quickly reference for well-researched facts from existing credible sources. As a community, we're also creating build tools that simplify the developer compliance experience so they can focus on making great software/content/games. Naturally SPDX factors into that in a big way.
I've also been working on an SPDX proposal that requires the steward's approval. I'm very excited to be able to share that one in a couple months!
I look forward to being part of the conversation at SPDX!